Most of us are in goal-setting mode right about now. We’re making lists of all the great things we will accomplish in 2010. Alas, all too often the items on the list look a heckuva lot like the ones on last year’s list. We’re all guilty of it. I know I am. It’s time to make sure that doesn’t happen again a year from now. It’s time to scan and sift the list, and turn those high-potential, high-priority goals into cool projects.
What I like about a project mindset is that it makes goals more real, because a project has a distinct start and stop. It requires me to think about the possible result, the consequences, and the resources I’m going to need. It forces me to pick, plan and prepare.
That first step, the “pick,” is critical. And for about a decade, ever since I read Tom Peters’s The WOW Project in Fast Company magazine, I’ve kept five simple criteria in mind when choosing a cool project.
- Passion. Personal passion for your project is a good indicator of just how engaged in the project you’ll be. Does it call on your key talents and strengths? Does it require you to stretch them, so that you’ll learn and grow? If it’s a team project, are the talents and values of your project team aligned to the project? Does your project team believe in the purpose of the work?
- Impact. The last thing you want any project to be, results-wise, is a shoulder shrug, for you or for others. You want impact. By impact I mean positive change. Will this project have great impact on your intended audience? Your audience can include all those on the receiving end of whatever it is you’re going to deliver, and who have an interest in the outcome of your project.
- Rave. Will your project create raving fans? Raving fans are those whose expectations, needs, or requirements you have exceeded. In other words, you’ve “wowed” them. Your project, in effect, creates followers and zealots! Those zealots will tell others. And so on and so on. In today’s connected, Twitter world, it’s much, much easier for a raving fan to broadcast your project’s virtues, so “rave” is an important consideration.
- Breakthrough. Does your project represent a breakthrough or revolutionary improvement or innovation? Does it require your best creative thinking and problem-solving ability? This entails delivering something distinctly better. Let me say that again: better. Better as in greater value. Too often we think about “new” or “different.” New and different isn’t always better, but I think better is almost always new and different.
- Visibility. High profile, high stakes projects attract resources (people and money). If your project never sees the light of day, or if you or your project team can’t propel it into the limelight at least a little bit, your project may never get the recognition and resources needed to have great impact. If the first four criteria have been met, the chances are pretty good that any project pitch will garner the visibility and resources it needs.
As you look at the list, you may want to add another dimension or two, or decide that one or more isn’t applicable to you, your project, or your team. And certainly the weighting of each will vary from person to person and project to project.
I’m not suggesting that these five criteria will guarantee anything more than a set of guideposts for taking that first critical “pick” step. Planning, prep, and project management are all different discussions. (Take a look at my September 28, 2009 OPEN column, The 7 Laws of Projects, and How to Break Them.)
But if want that well-constructed 2010 goal list to do something more than gather dust for a year, you need to pick some cool projects now!
Matthew E. May is the author of In Pursuit of Elegance: Why the Best Ideas Have Something Missing. He blogs here. You can follow him on Twitter here.
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Pick Your Cool Projects Now! : The World :: American Express OPEN Forum
HTC Hero review - the iPhone killer?
The HTC Hero is a path-breaking smartphone that introduces the HTC Sense technology to the Google Android operating system. HTC Sense promises to take the Android's user-experience to the next level. With features such as multi-touch and wide screen, it is little wonder that the HTC Hero is being talked in the same breath as the Apple iPhone.
Ergonomics of the HTC Hero
The first thing that strikes you about the HTC Hero is its unconventional design. The base of the HTC Hero has a 15 degree tilt; forming a 'chin' to the phone's profile. Bevelled edges offer a good grip and the tilt helps in grasping the phone easily. The 3.2-inch touchscreen comes with an anti-fingerprint finish, which prevents smudging. Although we noticed while testing, that leaving fingerprints is inevitable and you will find yourself constantly cleaning the screen. The Hero has only five buttons along with a trackball. The trackball though, is a redundant addition, if you ask us; rarely used except for when using the camera. The volume control knob is located on the left hand side of the phone.
Features of the HTC Hero
The HTC Hero runs on a Qualcomm 528MHz processor with inbuilt support for Adobe Flash. The phone runs the Android OS v1.5. However, HTC has announced plans to upgrade the OS to v2.1 by March 2010.
The capacitive touch sensor is very smooth. The phone's display is crisp, and flipping through the various screens does not leave any lag. More on the screens in a bit. The screen's response is quick but at the same time it is advisable to not get carried away running multiple applications on the home screen as that slows down the performance of the phone.
The HTC Hero offers as many as seven home screens, each of which can be customized according to the your taste and choice. Each of the seven home screens can be set to a pre-defined one or you could customise them. So what's a scene? A scene basically is a collection of applications that can be placed on each of the seven home screens of the phone. The HTC Hero comes with scenes for: Social, Work, Play, and Travel, among others. Let's take an example of a businessman to understand scenes better. During the weekdays when he or she has to take care of a lot of office work, then the Work Scene would be helpful as it puts work related widgets such as email, stocks, and connectivity right there on the home screens. During the weekend when it's time to switch off and relax, the Play Scene would be more appropriate. Activating which would put up widgets such as games, Facebook, Twitter, etc. on the home screens. Likewise you can also make your own customised scenes and set them to particular days of the week, or a particular time of the day. The Scenes mode is a part of the Sense UI which enables the user to have multiple phone screens on the same device, thus adding an extra bit of personalisation.
The menu button on the phone's face is programmed according to the application chosen. The search option offers contextualized search, based on the screen on which the user is (apart from the normal Google search), thus saving on a lot of time.
An interesting feature while dialing phone numbers is the option to search for your contact with the number pad. The idea to integrate various facets of the contact: such as phone details, messaging, Facebook, Flickr, Twitter onto one screen, prevents the user from toggling between different applications to access details of a particular contact. This is a very cool feature.
The HTC Hero recognizes files directly from the MicroSD card and you don't need to paste the file inside dedicated folders. Before connecting the phone to the computer, you do need to download HTC Sync to enable communication between the phone and the system.
Viewing Office documents such as Word files, Excel sheets, among others, is a cakewalk. For Word documents, you can maximize the document size, and the screen readjusts the document such that the user does not have to use the horizontal scroll bar. Viewing PDF files on the Android OS is much faster as compared to the Windows OS. It allows the user to view the PDF in continuous as well as reflow size - it disables the need to use the horizontal scroll bar at any magnification.
The camera of the HTC Hero
The phone comes with a 5MP autofocus camera along with an inbuilt geotagging and 'Footprints' applications. While clicking a snap, the focus can be adjusted to any point in the frame by just touching that particular spot on the phone's screen. The shutter release button is the track ball which can get very annoying due to the ultra-sensitive nature of said ball - one tends to get a lot of blurred photos, no thanks to it. A separate standalone shutter button would have been a much simpler option. Absence of a camera flash makes shooting in low-light very difficult. Video recording can be done at a maximum resolution of 352 x 288 which is not that great. Video shooting mode does not provide many options to the user. The HTC Hero cannot play HD-quality videos either.
Footprints is an interesting app on the HTC Hero. It essentially adds location information to a photo snapped using the HTC Hero. Footprints allows you to take a picture of a particular place with the Hero's camera and geo-tag it, so that it can be located on Google Maps. You can also add other details such as ratings, phone number, a website, and a voice memo. The Sense UI also allows one to categorise the place for options such as shopping, dining, etc. This is a great application for frequent travellers as it allows them to make up a list of their favourite places. It would have been better if there was an option to send this information across; maybe as an MMS - to family and friends.
Audio quality
The HTC Hero comes with a 3.5mm audio jack for headphones. But music output of the phone is not up to the mark. Moreover, there are no options for manually adjusting the equalizer. FM radio is also absent on the phone. The speaker quality of the HTC Hero adequate; nothing to get excited about. In short, this is not a phone for the audiophile.
Internet Experience
The phone performs wonderfully when connected to the internet. The HTC Hero reflows text on websites, which, alongwith the magnification is a very useful feature. Although the phone supports Adobe Flash, playing videos on YouTube left a lot to be desired. For instance, while waiting for the video to buffer, the phone would go into its lock mode; upon unlocking, we found that they video could not play. Unfortunately, you can't let YouTube stream in the background, which would have been a wonderful feature.
Some of the widgets makes the online experience truly amazing, like Google Maps, for instance. While using Street View on Google Maps, the phone acts as our eyes on the street. We tried looking at the Eiffel Tower through the phone using Google Street View. One neat touch here - if you move the phone from the ground to the ceiling, you can actually see the Eiffel Tower from its base to its peak. It's an ideal app for couch surfers and travellers.
Price and conclusion
All in all, this a very good phone for working professionals who are active on the social media platforms. If you are looking at a phone that offers a good camera or one that delivers a good music experience, then the HTC Hero is not the one for you. The Hero's smooth interface and convergence of applications works to its advantage. However at Rs. 31,990 (Rs. 34,600 in Maharashtra and MP) the HTC Hero is a tad overpriced. Anywhere in the Rs 26,000 to Rs 28,000 bracket and the HTC Hero would have been a steal.
Live3D marries webcam data with Google Earth to bring life to locations
Ye olde style, conventional maps shown on Google Earth will soon be a relic if Austin Abrams, a PHD candidate at Washington University at St. Louis, Missouri, and his team had their way. They are working on a project to make Google Earth look “ALIVE”.
In this world of data changing at light speed, even technology can’t keep pace and what was yesterday is often too old to be useful. The satellite and aerial imagery shown while you browse Google Earth may be the world that was, and not what it is, at this very minute or hour.
Enter: Austin Abrams’ project, Live3D. The project leverages a massive database of constantly-updated webcams which stream in views from all over the world; it then uses that data to keep the virtual world of Google Earth alive and up to date.
Continuously drawing from AMOS images, Abrams’s web-based application Live3D (http://amos.cse.wustl.edu/live3d/) maps and models the 2-dimensional images from a web cam into a 3D model of the location. So if it’s snowing in Shimla, you might not see a clear sky while you use Google Earth to check the place out.
Austin Abrams developed a technique that replaces the normal ‘static’ facade of the virtual buildings, monuments, etc. which constitute Google Earth images with images from the Archive of Many Outdoor Scenes (AMOS) (http://amos.cse.wustl.edu/). AMOS was designed by the Media and Machines lab of Washington University in St. Louis in 2006, to ease and facilitate high quality research in the area of computer based vision. AMOS is an archive consisting of images that are captured regularly from web cameras that are publically accessible. The cameras used for building this dataset are carefully selected by a group of graduate students and 24-bit JPEG images from each camera are captured regularly using a customized web crawler that is designed to discard duplicate images and to record the capture-time.
Live3D is presented as a web interface. Head over to the Live3D website to begin. To setup Live3D you first need to outline a region of the webcam image by adjusting the corners of a polygon using the web interface. An adjacent window shows the Google Earth feed of the same location; outlined with its own polygon. The Live3D program then fetches the 2D image from the webcam and transforms it to fit on the 3D geometry of the Google Earth feed. After you map a few 2D regions from your webcam feed onto the 3D surface, Live3D can work backwards to deduce the location of the webcam (to within a few meters), making further regional assignments easier and quicker. Abrams and his team at Washington University have a few working examples of university campuses where you can actually see students walk across the surface of Google Earth feeds.
According to the researchers, Live3D would work particularly well for urban areas where the content would change frequently -- new flyovers, changing billboards, and so on. Though the technique needs refinement, the main constraint to overcome would be the quality of the webcam images as almost all webcams offer a low quality output.Yet, the concept is sound and we wonder how long it will be before we see this option in Google Earth itself allowing you to see both static and real-time 3D models of the location you are looking at.